Alchemist MWC 2010 Recap

Late 2009 we introduced our first game “Alchemist” . It was built using Flash CS5 Packager for iPhone . We also ported the game into Adobe’s upcoming Flash Player 10.1 for mobile and Adobe AIR platforms.

Alchemist is currently available on:
•    Native app for iPhone and iPod Touch – info | purchase
•    Adobe Flash 10.1 version for web (optimized for mobile) – play for free
•    Adobe AIR Mobile for Google Android (technology preview)

Here’s Alchemist featured in Android vs iPhone comparison by Adrian Ludwig from Adobe:

Anup Murarka and Aaron Filner of Adobe showing a side-by-side demo of Alchemist on iPhone and Motorola Droid:

Also, here’s Adobe evangelist Lee Brimelow demoing Alchemist running on Adobe Flash 10.1 on Nexus One:

And more recently Mark Doherty, Flash Platform Evangelist at Adobe featured Alchemist in this video (around 4:10):

Packager for iPhone Demos from Mark Doherty on Vimeo.

We are proud that attendees of Mobile World Congress 2010 in Barcelona could see our game “Alchemist” running on a range of devices at Adobe’s booth and that is has also been featured on Adobe Blogs and CNET

Adobe AIR empowers new dimensions in cross-device and cross-platform development. Now standalone applications build for the Android operating system can also be deployed as desktop AIR applications on Windows, Mac, Linux, and also as native iPhone applications.

We are working on new exciting stuff using the Adobe Creative Suite 5 (CS5). So stay tuned for new product announcements.

Thanks!
Rasa, InRuntime VP Business Development

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